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Unstoppable Rage: Pretty much all of his special moves are fueled by rage and allow him to cut through entire groups of enemies like they were made of tissue paper.Unexpected Gameplay Change: To the point that you actually begin to expect them.Title Drop: Ninja's final special ability that allows him to kill enemies without even touching them!.Timed Mission: Nearly all of the levels in the game can be replayed as this for extra grades.The Berserker: Ninja, to the point that the first ability he gains is called 'Ninja Beserker'.
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Other weapons include shurikens, swords, blowguns, rocket launchers, homing missiles, and more, with bosses and lesser villains appearing in the air, sea, and on the ground. The character also wields a pair of katana blades in both hands as he jumps from platform to platform, runs up walls and ramps, hops on a barrel to cross narrow ledges, and avoids numerous hazards while slicing at enemies. I-Ninja is garbed in a blue suit and matching hooded mask to cover his watermelon-shaped head, so that only his eyes and his expressive brow are visible to players. Players control a spirited young ninja as they make their way past a diverse selection of five themed areas consisting of indoor and outdoor locales. The works on the sequel were started after a few months, but sadly the studio had some economic problems and they had to closed down in October 2004. I-Ninja is a 3D platform title starring an original character created by British developer Argonaut Software. The original I-Ninja is an underrated action game that was developed by Argonaut Games and released for the Xbox, Playstation 2 and GameCube at the end of 2003.